All non-officer, non-MEC soldiers can become Psionic.These officers share will with nearby soldiers. In place of the medal system, Long War features promotable Officers with unique squad perks.Randomized stats are enabled by default.New stat for soldiers/aliens: Damage Reduction (DR).SHIVs are available from start, on the other hand MECs come into play much later.MEC Troopers also have eight classes, seven armor suits in three tiers, and equippable primary, secondary weapons and items.
Soldiers have eight classes, with three perks selectable per level at each tier.
In addition to abductions and terror missions, they scout and hunt satellites, research, gather resources, bomb cities to increase panic, and launch base assaults of their own when they consider XCOM a threat.
However, you only get credits, not personnel. Abductions don't happen simultaneously - you can answer them all.Aliens have a larger toolkit in general and are gradually upgraded over time.Long War features over 700 distinct changes in gameplay from vanilla XCOM.